Build and debug 2D and 3D games in Godot, then explain each workflow on screen. Suits game developers with hands-on Godot experience and a portfolio of projects.
Sobre la vacante
Location: Remote
micro1 is looking for experienced Godot Game Engine specialists to support an AI training project. In this role, you will use Godot to complete real-world 2D and 3D game development tasks and explain your workflows step by step. Your expertise will help improve how AI systems understand game development.
Key Responsibilities
- Create and modify 2D and 3D games using Godot.
- Develop gameplay mechanics, animations, and UI elements.
- Work with GDScript, scenes, nodes, and game physics.
- Troubleshoot game issues and optimize performance.
- Complete advanced Godot tasks and explain your workflows step by step.
- Create clear instructions and detailed prompts for game development workflows.
Required Skills and Qualifications
- Strong professional hands-on experience using Godot Game Engine.
- Experience with GDScript or C# programming.
- Good understanding of 2D/3D game development, scenes, nodes, and animations.
- Ability to develop, debug, and optimize gameplay systems.
- Access to Godot and ability to record your screen while completing tasks.
- English proficiency at B2 level or higher.
- Ability to explain technical workflows clearly.
Preferred Qualifications
- A portfolio of Godot game development projects.
- A relevant master's degree or PhD in Computer Science, Game Development, or a related field.
- Previous Human Data experience, such as data annotation, RLHF, or AI model evaluation.
- Experience with multiplayer games, game physics, or UI/UX development.
- Professional experience in game development.
Fuente oficial: jobs.micro1.ai. Los detalles pueden cambiar; la página de la plataforma tiene la última palabra.¿Hay algún error en esta oferta? Avísanos.
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