Build and configure 3D simulation environments and assets so virtual objects match real ones in geometry, scale and physical behaviour. It suits 3D modellers and physics-simulation practitioners who can validate fidelity with subject-matter experts.
About the role
Role Title: Simulation Expert — Real-to-Sim 3D Environments & Assets
Location: Remote
micro1 is engaging Simulation Experts — Real-to-Sim 3D Environments & Assets to contribute to a customer’s project focused on advanced simulation and artificial intelligence training. In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required — your domain knowledge is what matters.
Key Responsibilities:
- Build and configure 3D assets and environments in simulation platforms (Isaac Sim, Gazebo, MuJoCo, or similar)
- Translate real-world objects and instruments into simulation, matching geometry, scale, material, and physical behavior
- Collaborate with scientists and subject-matter experts to validate accuracy of simulated environments
- Tune physical parameters (mass, friction, collision properties, joint dynamics) so simulated objects behave like their real counterparts
- Troubleshoot discrepancies between simulated and real-world behavior
Qualifications:
- Hands-on experience with at least one robotics/physics simulation platform (Isaac Sim, Gazebo, MuJoCo, Unity, Unreal, PyBullet, etc.)
- Background in 3D modeling, CAD, or environment design
- Understanding of physics simulation (rigid body dynamics, materials, sensors)
- Strong collaboration skills working with scientific/technical stakeholders
- Attention to detail in matching real-world fidelity
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